Crystal Caves MS-DOS game released by Apogee Software in 1991. Download or play Crystal Caves online, or choose from more than hundreds of other DOS games. Relive great memories and play in your browser now!
Crystal Caves | |
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Developer(s) | Apogee Software |
Publisher(s) | Apogee Software |
Designer(s) | Frank Maddin |
Artist(s) | Lucinda Maddin George Broussard |
Platform(s) | DOS, Mac OS, Windows, Linux |
Release | October 23, 1991[1] |
Genre(s) | Platform |
Mode(s) | Single-player |
Crystal Caves is a side-scrollingplatformvideo game, developed and published by Apogee Software for IBM PC compatibles.
The game was distributed under the Apogee model, meaning it was divided into three episodes with the first available as shareware, which designer Frank Maddin said 'worked pretty well for the time.'[2]
Plot[edit]
Mylo Steamwitz is a down-on-the-luck space trader. Each game in the series follows Mylo going to the planet Altair to collect enough crystals from its mines to finance his latest get-rich-quick scheme.
Volume 1: Troubles with Twibbles[edit]
Twibbles are the hottest new pet in the galaxy, so Mylo hopes to earn enough crystals to buy a twibble farm. He succeeds and buys his farm. However, twibbles breed so quickly that the market is soon over-saturated, and Mylo is stuck with a planet overrun with twibbles.
Volume 2: Slugging It Out[edit]
After selling his twibble farm for a loss, Mylo heads back to Altair. A recent war has created a demand for medicinal slugs, so now Mylo wants to buy a slug farm. He collects enough crystals to do so, and for a while, business is booming. However, the slugs soon burrow their way into an abandoned salt mine and perish, depriving Mylo of his stock.
Volume 3: Mylo Versus the Supernova[edit]
A late-night infomercial inspires Mylo to quit farming and try his hand at real estate. He collects enough crystals to buy an entire solar system from Rip Eweoff. Mylo plans to turn the system into a vacation resort: tropical getaways on the inner planets, ski slopes on the outer planets, and luxury hotels in the middle. However, mere minutes after he buys the solar system, the star goes supernova, destroying the system. As Mylo looks at the nebula where the solar system once was, he's hit with an idea. He builds a restaurant overlooking the nebula. Thanks to its spectacular view of the nebula, the restaurant becomes the hottest spot in the galaxy, and Mylo finally makes his millions.
Gameplay[edit]
The game begins in a main level containing the entrances to 16 caves. To complete the game, Mylo must collect all the crystals in all the caves. Mylo can complete the caves in whichever order he chooses. Mylo can quit a cave at any time, but in doing so, will negate all progress he made in that level.
Each cave consists of some simple puzzles to solve. Pulling a lever will open the door of a corresponding colour. There will also be switches that Mylo can use to activate and deactivate obstacles.

Mylo is armed with a rocket gun to destroy enemies and obstacles. Mylo begins the game with five rockets, but can collect more as the game goes on. There are many other power-ups to help Mylo:
- P-Pill - Supercharges Mylo's gun so it can destroy all enemies with a single shot
- G-Pill - Reverses gravity, allowing Mylo to walk on the ceiling.
- Stop Signs - Freeze all enemies on the screen, allowing Mylo to sneak past them
Mylo begins each level with three hit points. Lose all hit points, and you go back to the start of the level. Finish a level with all hit points, and you get a bonus score of $50,000.
Crystal Caves Game Mac
Development[edit]
Crystal Caves was inspired by Miner 2049er. The main character's name, 'Mylo Steamwitz', was coined by George Broussard and was meant to sound like a loser's name. Most graphics were created by Frank Maddin.[3]
Development on Crystal Caves began back when George Broussard was still releasing games under the name Micro F/X. A few months into the development (when about 50-70% of the game was complete[3]) Broussard joined Apogee and Crystal Caves became an Apogee product.[2] It was originally going to be released in September 5, 1991 but was delayed for a month.[4]
On October 24, 2005, 3D Realms (formerly Apogee) released a maintenance patch to fix a bug in the game which set the player's computer's clock backwards 100 years after playing on Windows XP.[5]
References[edit]
- ^'3D Realms Site: Crystal Caves'. 3D Realms News. 3D Realms. Retrieved 2009-06-05.
- ^ ab'3D Realms News: The Apogee Legacy #5'. 3D Realms News. 3D Realms. Retrieved 2009-06-06.
- ^ ab'Frank Maddin Interview'. Perilous Crystal Caves Website. Retrieved 2009-06-06.
- ^Apogee Software 1991 Catalog
- ^'3D Realms News: Updates for some older titles available'. 3D Realms News. 3D Realms. Retrieved 2010-06-13.
External links[edit]
- Crystal Caves at MobyGames
- Perilous Crystal Caves Website fan site
Game information
Developer: | |
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Publisher: | |
Category: | Platform |
Year: | 1991 |
More details: | MobyGames Wikipedia |
DOSBox: | Supported (show details) |
Rating: |
Download from this site
File | File type | File size |
---|---|---|
1cc10a.zip includes installer executable: install.exe | Shareware MS-DOS | 245 kB (0.24 MB) |
apogicon.zip | Extra Windows | 157 kB (0.15 MB) |
Download full version
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Game title | Download site |
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Crystal Caves | GOG.com |
Instruction/comment
NOTE: This game uses a DOS installer. For details on how to install a game in DOSBox, please check this tutorial.
Screenshots
Description (by Apogee Software)
Enter an underground world of treasures and traps. This colorful EGA game (VGA compatible) rivals any commercial game with its arcade quality, puzzles and graphics. As Mylo Steamwitz, you'll enter cave after cave of adventure, gathering the treasures of each, while evading hazards galore! This game features the smoothest animated graphics ever seen in an Apogee game.
The game begins with Mylo rocketing to the Altairian star system on a simple treasure hunt. But what happens is far more dangerous than even Mylo bargained for. He enters an underground world of chambers full of alien technology and traps. Strange alien creatures and robots inhabit the caves, protecting the priceless crystals from money-greedy explorers.
Crystal Caves is a mixing of Nintendo's Mario Brothers, Commander Keen, and Indiana Jones. As with all Apogee games, a high priority has been placed on solving ingenious puzzles built into the game.
Variety is also evident in Crystal Caves. On some levels Mylo will even walk up-side-down! Other levels have such low gravity that the recoil from Mylo's laser pistol can knock him into other dangers! Some levels are without lights, and others are packed full of falling hammers egg-dropping alien bats, free roaming slither eyes, web-shooting alien spiders, and much, much more. Each level has all new graphics!
There are three unique episodes to the Crystal Caves saga: 'The Trouble with Twibbles', 'Slugging it Out', and 'Mylo Verses the Supernova'. Each episode has a unique story twist and graphics. Can you help Mylo strike it rich and quit his day job?
Cheats (by VGTips.com)
Crystal Cave Game Online
Press the following keys all at the same time to cheat:
X-T-R-A: Max ammo
N-E-X-T: Level select
Crystal Cave Game Mac Free
Debug mode: press the following four keys all at the same time to activate 'debug mode': Z-E-U-S. You will be put into God mode. You can also then press the G key to reverse the game's gravity.

Links
Crystal Cave Game Machines
Rating
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